Dan – (director of Big Guns) – and I wanted to create a set that felt playful and risky. We both felt that the text had a claustrophobic quality and that the two characters (named only One and Two) should be trapped, with their movement being restricted in some way.
I looked at images of game shows where contestants put themselves in real, physical danger in order to get a prize – be that money or a moment on telly. An image of contestants looking very unstable on beams that retracted in to a wall felt particularly horrific and therefore relevant to this show, as did stills from a Japanese game show called Solitary where people were kept in solitary confinement in candy coloured rooms.
The set we have made is not a direct replica of any of these TV shows but we hope it has something of the risk and excitement of these images.